About

City of Enbar is a tower defense game about defeating invading enemies from the aforementioned city and maintain its energy.

Credits

Victor Winstrate - Programming/Game Design/VA

Anthony Raudino - UI/UX Design/Game Design/Audio

Game Design Document

Comments

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Ok the bugs: 

first, clicking the building the turret still remains build the turret, I had to click it twice for the upgrade icon to appear, second by killing the bigger ones before the big ones fully come the screen.

Now for the suggestions: 

Wave meter progress bar would be nice, 

next is to make the medium enemies drop twice and the larger ones drop thrice the elements because since the turrets cost a flat quantity of 10 I ended up in a miserable state in wave 9 where is have an absolute abundant of resources except one so the difficulty curve is somewhat very high like for example I have 39 earth, 13..... fire, 28 water, and boi oh boi 64 wind elements..... bruh it would be nice to like use the other elements like a conversion factor but it should cost 2 for 1 desirable. Also right..... the turret tracking needs improvement as well since it's the small fast ones are the main threat to the energy and the turrets can't successfully track them much though either way the small ones can easily get one shotted,but if youre currently in a swarm of medium ones the small ones can easily slip by though the turrets are good for dealing auto damage to the large ones.